![]() ![]() ![]() While other classes usually have to wait at least until level 3 to choose their Background, Pact, or Circle, the Cleric is committed to a domain from the moment they step from the character creation sheet and into their adventure. This is embodied by the variety of Domains that a cleric can choose. In fact, they're one of the game's most versatile classes and work great as a multi-class option that takes on damage and defense in addition to having access to some handy spells. ![]() In practice, Clerics can do all sorts of things outside of simple healing. Clerics are stereotyped as healers in Dungeons & Dragons, and often they don't get a chance to be anything more.
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